This page is a repository for answering questions regarding the game and the rules. If you have any further questions on the rules you can contact us a variety of ways and you will usually get an answer within a few minutes (yes, we’re serious).

General FAQs

Are there digital versions of the decks available?
A: Currently we do not sell digital versions of the decks. But if you look on our discord group or email us we have digital versions of decks we are currently in playtesting that we are happy to share with you.
Does this game require specific models?
A: No, the game is completely model agnostic. You can use whatever model range you want to, we have some suggestions of what models might suit the specific decks on our info page.
Are X models historical enough for the game?
A: That question is up to you and your opponents. However the design teams feeling is that the first priority is to enjoy the game. The models don’t have to be particularly accurate or even be historical. Many players use FOV to play their favourite fantasy settings. However on the reverse side nobody is obliged to play with you either. We suggest the best course is to follow your own taste and be as respectful of other players as possible.

Rules Questions

Not so FAQs On this page are some of the most common FAQs, for a full list of basically every single question we have been asked that we can find, see the documents below. The google doc is a living document. The PDF is updated regularly. No PDF update younger than 2 months is definitive for event or tournament play unless specified by the organiser during registration.

Narrative VS. Challenge Mode

In Force of Virtue the first step of playing a game is to decide whether you are playing in narrative or challenge mode. Narrative mode is for creating a story together as players through both players trying to win, challenge mode is about two forces going head to head in a no holds barred test of generalship. These FAQs are meant for clarifying rules for the purpose of challenge mode. In narrative mode these FAQs as a suggestion, but players are empowered to resolve an uncertainty as makes the most sense for the story in the context of the moment and creates the most fun for the players.

The text reads for defence dice you roll a check against the shooting models defence dice and if successful the defence dice succeeds. This is an error. Defence dice on cover are a success on a 4+ and crit-succeed on a 5+.

What happens if a models is not within range of a Capo with unburnt virtue at the end of the round?

A: If a model ends a round with no unburnt virtue or not within command range of a Capo with unburnt virtue the model is removed from the game and counts as having fled.

Not all the models are inside the capo range so who can be involved in the fight?

A: If a model isn’t within command range of the Capo you are activating the action the model can’t be included.

Mixing models with different amount of Virtue dice or leftover actions and Faith

This action includes two veteran squad and two capos. The blue capo (star) declares a fight action. The three veterans have 2 dice available for the action from a previous move action but have one faith leftover.

The blue Capo will need to choose his own virtue dice for the combat. What happens with the veterans with the free movement dice?

The veterans would be able to choose either virtue that they have from the move or the ones from the Capo. If the Capo spends at least three virtue dice on the action the veterans could choose to spend an extra faith in order to add one of them to the two dice from movement to make it a total 3 dice action.

Musicians Card: What does it mean “Musicians can only use virtue of X type“?

A: When using a musicians command range all of a Capo’s virtue turn into the virtue of the corresponding virtue type.

Veterans, what’s their deal? Do they have a coherency? can the activate individually? What about interactions?

Veterans do not count as Capos for the purposes of attaching cards or card effects. They can however still interact, rally, etc. as Capos, even on an individual model basis. During an action you can use their virtue to activate all of them together or choose to activate only one or some of them. They do not need to stay close together or be close together to act as one. Rather than following orders they are individually reacting to the situation.

They are soldiers that have enough experience and commitment to the cause to think and take positive actions without supervision. They are employees with stock options, or that friend you don’t have specifically tell to actually feed the cat when they house sit. Keep in mind however acting individually could mean you are quickly out of virtue.